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Mac Linkage Devlog: Ground Correction Bug
Linkage Mac Devlog: Composite Link Slides on Moving Link
Linkage Mac Devlog: Scissor Lift Fixed
Linkage for Mac Devlog: Gears Fastened to Ground
Linkage for Mac Devlog: Rocking Gears Test from a Screen Recording
Devlog: Linkage for the Mac Collection of Samples
Linkage Mac Devlog: Chaotic Motion Showing Motion Path Issues
Linkage Devlog: Fastening Drawing Elements to Mechanism Elements
Moving Chain Links - Linkage 3.2.9
Linkage Gear Tutorial
Linkage Drawing Mechanism
Full Guide
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Last Updated: October 1, 2026
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Summary
I just finished writing the gear processing code for the 90 degree linear motion change mechanism by Bill Herreid. The I showed some debugging visuals in the The sliding connector simulation rotates the mechanism to meet the slider, and that causes the entire mechanism to get rotated. This was a tricky simulation feature to write. It's not complicated, but it's also not as simple as in the old days, when a triangle of ... The scissor lift was simulating badly, with links flipping to the wrong positions. It turned out the simulator was solving the triangle, ... I fixed the simulation to handle gears fastened to the ground. In this case, the gear is actually fastened to a separate anchor to ... It took me a few more minutes to write the code that handles how a gear on a rotating This is a collection of working mechanisms created on the I'm working on visualizing connector motion paths during simulation. I implemented a 2048-point circular buffer for every ... I was worried it would be complicated, but it turned out to be super easy. To handle fastened elements, those that are "attached" to ... A bit of weird math and now the NOTE: The "Ratio" button is now in the "Align" menu! The word "ratio" is shown in that area when two gears are selected.
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