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NEBULOUS Devlog #15: Missile Massacre
NEBULOUS Devlog #23: Batteries Release
NEBULOUS Devlog #1: Come Right To Course
NEBULOUS Devlog #27: Protectorate Edge
NEBULOUS Devlog #10: Heavy Rolls
NEBULOUS Devlog #20: Road To Release
NEBULOUS Devlog #6: Cease Buzzer
NEBULOUS Devlog #16: Guns On Target
NEBULOUS Devlog #5: Away Damage Control
OSP weapon and equipment model reveal!! | NEBULOUS: Fleet Command
NEBULOUS Devlog #37: On Campaign
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Last Updated: September 28, 2026
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Summary
A look at (almost) all of the new toys and features coming in the Carriers Update, as well as a discussion of the initial testing phase ... The addition of the missing components of electronic warfare Changes to the tactical view, catastrophes, and quality-of-life improvements, all set to the tune of me getting my butt kicked by a ... It's been a while, but here is the final Documenting the progress of my game project from its new beginning. Background on the history of the project and a look at the ... This month we're giving a behind-the-scenes look at all of the Protectorate's weapons and utilities, as well as a deep dive on ... Advanced movement options allow for even more tactical decisions to maximize your fleet's performance. Join us on Discord: ... I am back from deployment, and back to working on Only one man would dare give me the raspberry. Join me on Discord: discord.gg/XSYYRPS. Electronic Warfare rebalance and an updated damage model are tested in our biggest multiplayer fight to date. Wishlist on Steam: ... Keeping ships in the fight longer with the new damage control systems. Join me on Discord: discord.gg/XSYYRPS. The OSP weapon and equipment models were released on the discord the other day. This video cross references what we know ... A first look at the singleplayer and co-op campaign coming to