Realtime OpenCL GPU Voxels Raytracer - More realistc Water
Disney's Practical Guide to Path Tracing
Real-Time Fluid Raytracing with OpenCL (on an old GTX GPU)
opencl path tracer 2016 11 17 19 17 44 38
SmallLuxGPU v1.0 (OpenCL)
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Last Updated: September 30, 2026
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Summary
Quite good, except that the globe and the glass sphere intersects each other. This was a thesis project. Now there are better videos of Sfera is a game, mostly written using Generating terrain and updating SVO in realtime using a dedicated thread. Currently my garbage TAA implementation results in a ... About 3-4 times faster than the previous one. Added refraction in order to have a much better water rendering system. This is a demo of a hydraulic jump simulation with FluidX3D, running on a single Nvidia Titan Xp SmallLuxGPU is a test on how to introduce GPGPU rendering in Luxrender ( luxrender.net). The test has been written ...