Game Engine From Scratch (C++/Lua/OpenGL) Showcase
kNext Golang OpenGL 3D Engine - Space Simulation test
blunted game engine (beta) metro test 2 (opengl)
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Last Updated: September 28, 2026
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Summary
took a break from the last one. rewrote this calculating GI is so difficult, tried a probe based solution and had so much trouble sampling. so much data. tried a voxel based ... Added a tasty optimization this morning. Each light source now only has its shadowmap updated if one or more axis aligned ... basic but making the triangle was a pain has WASD movement and basic camera movement fps games code was messy ... Eighth episode of the development log shows improvements to the application benchmarking and a rework of the grass shader. A 2.5D doom style program I've been making while learning C++. Featured in this video: Intro 00:00 Build & run the This weekend I've added lots of stuff to the