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Main Menu, Save System and Death! | Abyss Rig Devlog #4
RIG Devlog | Barrier and Shadow effect
RIG devlog | Tile test and debuffs
Win & Death Screen Showcase - Roblox Devlog / Demo (or whatever you call it)
RIG Devlog | Status Effects
RIG Devlog | Main menu + Char screen (WIP)
Early gameplay - dev log 2 : death animation + ability shake
RIG devlog | Melee class sprite test
RIG Devlog | Unfinished pause menu fun
I'm Making a Co-op Roguelike with Source Engine Movement (Devlog)
RIG Devlog | Portals
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Last Updated: September 28, 2026
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Summary
With a randomized quote at the bottom, yay. For a shitty bossfight I just made up it's kinda fun. Pretty hard, which is good. Still a work in progress. I've added this text log as a way to send notifications to the player. It may not be necessary.. but it looks ... Something is causing lag in my game, apparently it's not these things though. Added two skills for the cleric class and a shadow effect. Excuse me for the lagspikes, this pc gets shittier by the day. A quick showcase of the win and Status effects were something that have been in the game for a while, but the code was messy/cumbersome and, after a few ... Been working on creating a UI for the menus. I think it's looking pretty good so far! Music: Courtyard Colosseum from Pokémon ... Took a while to get the sprite to where it is now. I the current version. May still be tweaked though. Gameplay doesn't actually ... I got stacks. Stacks of bullets! It's very early days for this game (I don't even have a title yet), but I thought I'd show what I've made in 3 weeks. 00:00 Intro 00:30 ...