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Parallax Corrected Cubemaps in the Source Engine
Testing Cubemap
[TESV] Iron texture test with and without cubemap [PS5]
CubeMap Test
CGFX Cubemap Shader Test
reflection cubemap test
cubemap test
Parallax-Corrected Cubemap Test
MTA Realtime Cubemap Reflections Test
NY_Interiors360 Cubemap Test 2
Interior Cubemap test
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Last Updated: September 28, 2026
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Summary
Video of an early implementation. (Note: only the floor is running corrected What a difference a low quality I'm trying to learn to write CGFX shaders and after getting a basic Phong model down I wanted to try getting added metalness to pbr materials (early alpha) VFX Lab Reference youtu.be/nPBdKYWe_xk?si=Es5ykzn-4YPcYQOV.