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Creating procedural walk movement | Prototype Series
Procedural animations and attachment system | Godot advanced FPS Weapon system
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Last Updated: October 1, 2026
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Summary
This is the first Devlog for my Join the Rising Tide Challenge! blueoceangames.com/?ref=tsitski //description a quick tutorial on my blender to Learn the fundamentals of the character Added the ability to tilt the head when aiming. Before the head would stay straight. This would cause the firearm to clip through the ... In this episode of the Prototype Series, we've expanded the description UPDATE to my previous A project I've been working on for a bit and this is just a partial showcase of what has been made so far. Freelance / work inquiries: unityguru23 Support the channel: patreon.com/csharpaccent More game dev, ... Here is a FREE course that teaches you how to create Hi ! New video about my Godot advanced