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I Added 3D Lighting to My MINECRAFT Clone in C++ - OpenGL Gamedev - Devlog 2
Best vulkan setting for performance and pvp!
I Added Voxel Lighting to my C++ Minecraft Clone
A Minecraft Clone journey in C++ Vulkan - part 0
(WIP) C++ Vulkan Minecraft Clone
Minecraft Clone - Mineclone 002 - Basic Lighting
Movement (Tick Based) | C/Vulkan
My game is 262,000 times faster than Minecraft. I'll show you how.
Minecraft Clone: My Game Engine Runs FAST
Learn Modern Vulkan in 2 Hours (Dynamic Rendering, No Render Passes!)
Minecraft's New Graphics API Is INSANE
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Last Updated: September 29, 2026
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Summary
I wrote my own implementation of a sunlight propagation algorythm requiring only about 1,5 mio enqueues for this 1024x1024 ... I you :) Was fun suffering adding these In this dev demo, I test slab (half-block) collisions and interactions in my C++/ I decided to try something new and add voxel github.com/jmermar/AABBlocks Just added a simple LOD system for chunks. Implemented tick-based movement with player-to-block collision detection. Movement is interpolated each frame to ensure ...
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