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VBGN101 - VB.NET Asteroids Game - Inheriting from base game object
VBGN106 - VB.NET Asteroids Game - Creating our asteroids
VBGN107 - VB.NET Asteroids Game - Keeping objects in the Game Window
VBGN108 - VB.NET Asteroids Game - Circle Shape Collision and Collision Detection
VBGN105 - VB.NET Asteroids Game - Managing the destruction of projectiles
VBGN104 - VB.NET Asteroids Game - Limiting the Speed of our ship
Visual Basic 6 - Christmas Game
VBGN110 - VB.NET Asteroids Game - Adding Sound Effects and Music
VBGN109 - VB.NET Asteroids Game - Adding win and lose conditions
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Last Updated: September 26, 2026
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Summary
In this series will we be using our Contents - Projectile Class - Spawning projectiles - Managing the list of projectiles # Contents - Creating our Base Class - Contents - Improving the motion and adding acceleration to our ship This will be a voice over as the original video was muted ... Contents - Circle Shape Collision Detection - Checking when projectiles collide with Contents - Spawning multiple projectiles take up memory, hence we will need to delete them when they are off screen. # Contents - Setting a max speed for our ship to accelerate to # Download Source Code on: payhip.com/b/Q5j9E Christmas Contents - Adding sound effects - Adding background music bensound.com # Contents - Detecting when our ship collides with any