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Mythruna - More Finalizing AI Code
Mythruna - Even More Finalizing AI Code
Mythruna - Even More Finalizing AI Code p2
Mythruna Creation - Coding
Mythruna - Finalizing Pathing Code
Mythruna - Coding Live Stream
Mythruna - Random Dungeons pt 3 Coding Live Stream
Mythruna - Performance Coding Live Stream
Mythruna - Final() Rivers Coding Live Stream
Mythruna - New Release Coding Live Stream
Mythruna - Collision Debugging pt 2 Live Stream
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Last Updated: September 30, 2026
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Summary
Tonight I will start hooking up Tonight I will continue hooking up Trying to stay motivated as we reach the end of this long AI refactoring. I'm beginning to see the light at the end of the tunnel. Making a final push to convert the last of the prototype Not exactly sure what we'll do tonight but I have a long to-do list and we can just pick things from it. For those who asked, here are ... In this continuing series, I will start adding some test Tonight I will go over the networking performance improvements that I've made so far along with the techniques that I personally ... On this day-late live steam, I'll be continuing the river development. Hopefully this will get us close enough to a conclusion that ... On tonight's live stream, I will summarize the features from today's release and login to the new dedicated server. If others are ... Continuing to enhance the collision shape debug views to try to track down some static object collision problems and eventually ...