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Zig Fighting Game - Implementing Sprites Part 1
Zig Fighting Game - Push Collisions
Zig Fighting Game - Input Commands and Character Control
Zig Fighting Game Development - Match State
RTFAO MVCI Top 4 Losers Semis: UG|DJ Vest (Hag/Zig) vs LolRaid (Cap/Mon)
Zig Fighting Game Development - 2025 Review Part 2
Zig Fighting Game - Testing the Collision System
Zig Fighting Game Dev - Implementing Per-Attack Hit Properties
Zig Fighting Game - Hit Reactions and Hit Stun
Zig Fighting Game Development. Jump Back and Forward Actions.
Zig Fighting Game Dev - Correcting Input Problems
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Last Updated: September 30, 2026
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Summary
Broadcasted live on Twitch -- Watch live at twitch.tv/zinac. A discussion on the concept of grabs/throws in Reviewing changes made to the source code since the last 2024 stream. This time I worked on implementing a system for handling the match and round phases during a Correcting input problems related to the input command buffer storing the wrong directional input. Broadcasted live on Twitch ...