Introduction to Java Netbeans Game Dev Log Part 2 The Obstacle System
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Java Netbeans Game Dev Log - part 31: Collision system for animals and defenses!
Java Netbeans Game Dev Log - part 20: Rabbits and sounds!
Java Game Development - AI with Obstacles
Java Netbeans Game Dev Log - part 11: Backpack mostly finished!
Game development lab1, 2, 3, 4 using Alice and NetBeans program
Java Netbeans Game Dev Log - part 15: Animation and equiping stuff!
Java Netbeans Game Dev Log - part 46: Roads!
Java Netbeans Game Dev Log - part 36: Caves!
Java Netbeans Game Dev Log - part 32: Removed popup menu and stone walls!
Java Netbeans Game Dev Log - part 10: Backpack mostly finished!
Java Netbeans Game Dev Log - part 4: Debugging system + Menu Options!
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Last Updated: September 27, 2026
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Summary
In this entry I've focused on the Had to remake the whole movement/ Animals now react not only to player actions but also to his distance. If you get closer... you might get munched on. You might be ... I've added rabbits with their animations and sounds! Demo of our implementation of AI following a character. Too tired to write a description :) Also caves! The popup menu was a thorn in my side for quite a while now and today was the day to cut it loose. It served its purpose but was ... I've added random object location generation, debuggin options and new menus. And I did all that from a bathtub full of hot water ...
Java Netbeans Game Dev Log Part 2 The Obstacle System.pdf
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