Overview on Java Netbeans Game Dev Log Part 5 Improved Performance Drawing
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Game Dev Log - Hand Drawing Game Assets
Java Netbeans Game Dev Log - part 18: Pixel art, shield and sword and stuff!
Java Netbeans Game Dev Log - part 41: Metal crafting and improved zoom!
Java Netbeans Game Dev Log - part 30: Console messages and performance optimization tips!
Java Netbeans Game Dev Log - part 2: The Obstacle System
Java Netbeans Game Dev Log - part 3: Revamped Obstacle System + Trees!
Java Netbeans Game Dev Log - part 14: Obstacle system explained!
Java Netbeans Game Dev Log - part 36: Caves!
Java Netbeans Game Dev Log - part 45: Eating fixed and help added!
Java Netbeans Game Dev Log - part 10: Backpack mostly finished!
Java Netbeans Game Dev Log - part 48: fixes and distribution!
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Last Updated: September 27, 2026
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Summary
Made a major change - Fred sticks to the middle of the screen why the rest of the screen is moving under his feet. Trees are bigger ... This update was more about background stuff and preparations for what's next to come. I've added wooden shield and sword, ... In this entry I've focused on the obstacle system and I've also created a temporary design for my first character - Fred. Had to remake the whole movement/obstacle system so Fred can 'hug' the objects. And to protect him from falling off the board. Too tired to write a description :) Also caves! I've fixed the eating issue, fixed the animation issue and added help and keybinds. Maven, distribution, filtering resources and reading property files... and bunch of fixes campfire, craftbook, clay oven, .
Java Netbeans Game Dev Log Part 5 Improved Performance Drawing.pdf
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